Saturday, February 2, 2013

Futuristic city upgrade!!

So the procedural tool Q town worked great for the base, allowing me to generate districts and street segments on this bad boy but today I built all the close up stuff and got them ready to be textured

Getting stoked

Next up is to FINALLY finish the villian head and rig the mohawk guy with all his armor. I should have all minor characters rigged and ready for prime time tomorrow







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