I am making some more minor tweaks but here is the character selection screen
Thursday, August 23, 2012
Wednesday, August 22, 2012
Friday, August 17, 2012
Villain 2 progress AKA red shirt
Here is the Villain 2 progress. I guess you can start to see a bit of my style in these guys. Still cleaning the body and welding the head with the appropriate amount of detail
Thursday, August 16, 2012
tongue and teeth
These teeth I may use
They are a bit realistic. I grabbed them using some procedural software but not sure about them.
This is the initial test. I will create expressions then decide with them in place. It's tricky because the characters are not really realistic but these TYPES may work. If I have to rebuild them I will but this right now is a test
They are a bit realistic. I grabbed them using some procedural software but not sure about them.
This is the initial test. I will create expressions then decide with them in place. It's tricky because the characters are not really realistic but these TYPES may work. If I have to rebuild them I will but this right now is a test
bot UV's done
The UV's on the bot are done
Secondary character which I call Mohawk man is 80 % completed. I just need to add his details. I will post those tomorrow morning
Secondary character which I call Mohawk man is 80 % completed. I just need to add his details. I will post those tomorrow morning
Main villain head sculpt done!!! SON!!!
I am now taking it into 3D coat. I will add the normal map detail using Ndo. It's just faster and way more accurate IMO. Since I am an illustrator more than a sculptor. I can put on the sexy bits to the last detail since I will know the UV's like the back of my hand. Maya creates the best normals output so trust me when I say it's faster. Then Again I haven't created it in XSI yet ...hmmmmm
Tuesday, August 7, 2012
Robot - 75% done
Almost done. I am ditching the face in favor of a more Jack Kirby none human style
His claw like fingers retract and these long tentacle type laser weapons come out
His claw like fingers retract and these long tentacle type laser weapons come out
Friday, August 3, 2012
Futuristic rail gun of DA SCIENCE
Gun Done!! I just need to do some welding and the once over and he is money. It's a rail gun pistol. I cannot remember what I use to call it. I designed it back in 1993. Guess I have to make a new name for it
LOL
Wednesday, August 1, 2012
Hero done!!! On to a cyborg
Hero is unwrapped. Man I love unwrapping stuff in Maya This took me literally just under an hour....Okay a little long as I had to edit some geo. I guess it helps to be doing this since Maya 1
BAM!!!
Time for a Mudbox seam test to see how things work out
BAM!!!
Time for a Mudbox seam test to see how things work out
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