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So I started environment production and as well as characters on our first dive into 3D cinematics
I am basing the library on these two concepts. The Green frame is the base
Below you will see the start of the structure. I am alpha mapping many of the cut out details - or at least experimenting with that idea. I may just break down and use the poly creation tool. Keeping it simple
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Once I finish the silhouette I will go back and edit it by removing polys that don't help the silhoutte for a quicker render time
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