Friday, May 3, 2013
Render drive by
Okay first light render pas with initial light for city scape. I haven't added light from buildings yet. Man balancing a Jack Kirby look with shapes and realism. Is rough. Texturing is tricky. I will post samples soon
Thursday, April 4, 2013
Render test City
Here is the first test with Physical Sun and Sky for the futuristic city. So much to do in a small period of time and taxes. I will add more bouncing lights and photons to this guy with neon glow using incandescence. Wish me luck.
Wednesday, March 20, 2013
Secondary character animation
I animated this doctor for the short I am making and No I will no have my voice in it. LOL
I included a facial tick. I don't know why but I like it. She is not a main character so her overall appearance is not important. She will be talking through a video hologram display. The head I generated for this pipeline was with procedural software. The same used in Killzone 2. It's cool for a rushed pipeline but the head needed some edits. I usually model the whole thing but she is an NPC ( to use a game term) and I am juggling 3 projects. My main focus for this is the animation.
I included a facial tick. I don't know why but I like it. She is not a main character so her overall appearance is not important. She will be talking through a video hologram display. The head I generated for this pipeline was with procedural software. The same used in Killzone 2. It's cool for a rushed pipeline but the head needed some edits. I usually model the whole thing but she is an NPC ( to use a game term) and I am juggling 3 projects. My main focus for this is the animation.
Tuesday, February 26, 2013
Sunday, February 17, 2013
Punk upgrades
I have gone in and reworked the geo on this guy. Some of it I was like...WHAT WAS A THINKING?? Late nights and modeling don't mix with me. I also decided I wanted him to be a bit more anime like. I never thought I would say that. Just over the top stupid looking and more teched out. I may still add more
Stylization research.
I am looking for this type of hand painted texture look for this short. I have a lot of texturing but I am liking the saturation balance
I thought I would add my friend Chris's work on all Orcs must die as another character template reference
I thought I would add my friend Chris's work on all Orcs must die as another character template reference
Tuesday, February 12, 2013
A little something I did for another class
I used Maya and Photoshop to imitate the famous Canadian artists known as the 7, defining Canada's unique artistic voice at the time (1920's) finding inspiration from impressionistic works.
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